Invisibility to Undead
Undead cannot perceive the warded creatures.
(Player’s Handbook 3.0)
Originally posted on D&D tools
Level: Cleric 1,
Components: V, S, DF,
Casting Time: 1 standard action
Target: one touched creature/level
Duration: 10 minutes/level (D)
Saving Throw: Will negates
Spell Resistance: Yes
Non-intelligent undead are automatically affected and act as though the warded creatures are not there. Intelligent undead get saving throws. If they fail, they can’t see the warded creatures. However, if they have reason to believe unseen opponents are present, they can attempt to find or strike them. If a warded character attempts to turn or command undead, touches an undead, or attacks any creature (even with a spell), the spell ends for all recipients.
Note: An intelligent undead creature gets one saving throw against the spell. It either sees all the warded creatures or none of them.