(Masters of the Wild: A Guidebook to Barbarians, Druids, and Rangers)
Originally posted on D&D tools
Enchantment (Compulsion) [Mind-Affecting]
Level: Druid 3,
Components: V, S, AF,
Casting Time: 1 action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One humanoid
Duration: 3 rounds + the subject’s Constitution modifier
Saving Throw: Will negates
Spell Resistance: Yes
In fact, however, the affected creature incurs all the penalties of a barbarian’s rage but gains none of its advantages.
The subject suffers a -2 penalty to AC and cannot use skills or abilities that require patience and concentration, such as moving silently or casting spells.
At the end of the spell’s duration, the creature is fatigued (-2 penalties to Strength and Dexterity, unable to charge or run) for the rest of that encounter.
Focus: A small mirror with a sigil of bravery painted upon it, worth at least 25 gp.