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Epidemic (Spell)

The Pestilence (formerly War); Date by 1918 Hugh Breckenridge (1870-1937), Epidemic
The Pestilence (formerly War); Date by 1918 Hugh Breckenridge (1870-1937)

(Masters of the Wild: A Guidebook to Barbarians, Druids, and Rangers)

Originally posted on D&D tools

Necromancy
Level: Druid 9,
Components: V, S,
Casting Time: 1 action
Range: Touch
Target: Living creature touched
Duration: Instantaneous
Saving Throw: Fortitude negates
Spell Resistance: Yes

Upon casting this spell, you must choose one disease from this list: Blinding Sickness, Cackle Fever, Filth fever, Mindfire, Red Ache, The Shakes, or Slimy Doom.

  • The touched creature contracts the disease you have selected immediately (no incubation period) unless it makes a successful Fortitude save.
  • Unlike a creature affected by contagion, the subject of an epidemic spell becomes a powerful vector for spreading the disease.
  • As long as the subject is afflicted with the disease, any living creature (except the caster) within 30 feet of him or her must make a Fortitude save or immediately contract the disease, regardless of its usual incubation period or method of transmission.
  • Anyone infected in this manner also becomes a vector for the disease and can spread it in the same manner. The save DC drops by 1 each day after the spell is cast, regardless of when any particular creature contracted it.
    A creature that makes a successful Fortitude save against this particular epidemic cannot contract that disease by any means for one day.
  • Thereafter, coming within 30 feet of an infected creature requires another save, with the same consequences for failure or success.
  • You are immune to any infection that originates from your own casting.
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