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Drought’s/Famine’s Embrace

This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.

The creature you touch has its energy sapped from its body, simulating thirst/starvation.

Originally Posted by MythMage of the Dicefreaks forums.

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Necromancy

Level Druid 1
Components V, S
Casting Time 1 standard action
Range Touch
Target Living creature touched
Duration 1 round/level
Saving Throw None
Spell Resistance Yes

Each round on your turn (including the round in which you touched the creature), the victim must succeed on a Constitution check (DC 10) or suffer 1d6 points of nonlethal damage as if from thirst/starvation. Each round, the check DC increases by 1. Additionally, a creature gains no sustenance from drink/food or magic effects such as a ring of sustenance for as long as it suffers from this spell.

Note Damage from thirst/starvation is lethal if the creature is unconscious, and cannot be restored (even by magic) until the creature has taken in enough drink/food to sustain it for one day (1 gallon of fluid/1 lb. of food for a Medium creature). As long as a creature has damage due to thirst/starvation, it is fatigued. Creatures who are naturally exempt from drinking/eating are unaffected by this spell.

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