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Change self

You make yourself-including clothing, armor, weapons, and equipment-look different.

(Player’s Handbook 3.0)

Originally posted on D&D tools

Illusion (Glamer)
Level:
Wizard, Sorcerer 1,
Components: V, S,
Casting Time: 1 action
Range: Personal
Target: You
Duration: 10 minutes/level (D)

You can seem 1 foot shorter or taller, thin, fat, or in between. You cannot change your body type. For example, a human caster could look human, humanoid, or like any other generally human-shaped bipedal creature. Otherwise, the extent of the apparent change is up to you. You could add or obscure a minor feature, such as a mole or a beard, or look like an entirely different person. The spell does not provide  the abilities or mannerisms of the chosen form. It does alter the perceived tactile (touch) or audible (sound) properties of you or your equipment. A battleaxe  made to look like a dagger still functions as a battleaxe.

If you use this spell to create a disguise, you get a +10 bonus on the Disguise check.

Note: Creatures get Will saves to recognize the glamer as an illusion if they interact with it (such as by touching you and having that not match what they see, in the case of this spell).

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