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Arcane Prohibition

sky, divine, aurora, Arcane Prohibition

You imbue the surrounding area with such a strong divine presence that arcane magics have difficulty functioning properly.

Relics & Rituals: Olympus

© 2004 White Wolf Publishing, Inc. Distributed for Sword and Sorcery Studios by White Wolf Publishing, Inc.

By W. Jason Peck, Aaron Rosenberg, Christina Stiles and Relics & Rituals: Olympus team

Abjuration

Level: Cleric 6
Components: V, S, M, DF
Casting Time: 1 round
Range: 10 ft.
Area: 10-ft./level radius emanation from caster
Duration: 10 min./level
Saving Throw: None
Spell Resistance: Yes

The air seems to crackle slightly, the way it does just before a major storm, and everything within the barrier appears to glitter as if coated with gold dust. Spellcasters within the area suffer a spell failure chance of 50% for any arcane spells they cast while in this area. The spell has no further effect on arcane spells that are successfully cast within the area, or on arcane spells that were already cast before the caster entered the arcane prohibition area of effect.

Material Component: Eight gold discs worked with arcane symbols, costing 100 gp.

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