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Acid Orb

One or more orbs of acid about 3 inches across shoot from your palm at their targets.

(Tome and Blood: A Guidebook to Wizards and Sorcerers)

Originally posted on D&D tools

Evocation [Acid]
Level:
Sorcerer/Wizard 4,
Components: V, S,
Casting Time: 1 action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One or more creatures or objects, no two of which can be more than 30 ft. apart
Duration: Instantaneous
Saving Throw: Fortitude half (see text)
Spell Resistance: Yes

  • You must succeed at a ranged touch attack to hit your target.
  • The orbs deal a total of 1d6 points of acid damage per caster level (maximum 15d6), divided any way you see fit, but a single orb must deal at least 1d6 points of damage.
  • You declare the damage division before making your attack rolls.
  • A creature struck directly takes the orb’s damage and becomes nauseated from the acid’s noxious fumes for 1 round.
  • A successful Fortitude save reduces damage by half and negates the nausea.
  • If you miss, acid splashes in a 10-foot burst, dealing 2 points per die of damage dealt by that orb.
  • A successful Reflex reduces splash damage by half.
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