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Queen Penthesilea

By Jastrow (Own work), CC BY 2.5, https://commons.wikimedia.org/w/index.php?curid=2452735, Penthesilia
By Jastrow (Own work), CC BY 2.5, https://commons.wikimedia.org/w/index.php?curid=2452735

The daughter of Ares and Otrera (the matron and ancestress of the Amazons) she has a huge amount of skill with weapons and battle.

  • Gender – Female
  • Race – Human – Demi God
  • Occupation – Barbarian
  • Religion – Hellenic Pantheon
  • Allies – 
  • Enemies – 
  • Abode/ Base of operations – Troy
  • Nationality – Amazon
  • Languages –
  • Alignment – Chaotic Neutral
  • Affiliation (s) – Amazons
  • Significant others – 

Penthesilea an Amazonian queen in Greek mythology, the daughter of Ares and Otrera and the sister of HippolytaAntiope and Melanippe. She assisted Troy in the Trojan War, during which she was killed by Achilles.

She was an Amazon and daughter of Ares, who comes to help the Trojans. She arrived with twelve other Amazon warriors. After a day of distinguishing herself on the battlefield, Penthesilea confronts Achilles. Achilles kills her, and Thersites taunts Achilles by accusing him of having fallen in love with Penthesilea. Thersites is killed by Achilles, who travels to the island of Lesbos to be purified before returning to Troy and fighting Memnon


D&D 5E Mythological Figures: Queen Penthesilea (5E)

Queen Penthesilea BANNER 5E.jpg

D&D 5E – Mythological Figures: Queen Penthesilea (5E) | EN World | Dungeons & Dragons | Tabletop Roleplaying Games

Penthesilia comes to Troy with Memnon and joins their side, bringing along a dozen of her fellow lady-warriors and looking to die honorably in battle after accidentally slaying her sister Hyppolita during a hunt. She spends her day cutting down soldiers before confronting Achilles who, upon killing her and removing her helmet, is immediately heartstruck. Another Greek soldier by the name of Thersites scolds him for having emotions then proceeds to tear the eyes out of her corpse and unsurprisingly is slain for it. Of course, depending upon where you look, she’s attributed with other things too–killing Hector, for one odd example–but the torrid romance between Penthesilia and Achilles is pretty consistent. According to the 1st century BC text Bibliotheca Historica she was the last Amazon to distinguish herself in war, and afterwards her peoples and their accomplishments diminish into legend. She becomes an extremely popular figure for literature, plays, and other cultural objects as the centuries pass, even re-cast as a medieval warrior queen.

Amazon Queen Penthesilea
Medium humanoid (human), neutral ranger (hunter) 4/fighter (brutal) 14
Armor Class 19 (studded leather, defense fighting style, shield)
Hit Points 153 (18d10+54)
Speed 40 ft.

STR-||–+DEX–|-+CON–|||-INT-||||–WIS-||-_-CHA
18 (+4)-+18 (+4)-+16 (+3)-+10 (+0)-+12 (+1)-+12 (+1)

Saving Throws Str +10, Dex +10
Skills Athletics +10, History +6, Persuasion +7, Stealth +10, Survival +7
Senses passive Perception 11
Languages Greek, Themysceran
Challenge 12 (8,400 XP)

Background: Noble – Queen. Due to her position as a ruler, Penthesilea is treated with a measure of respect wherever she goes. She is treated as royalty (or as closely as possible) by most peasants and traders, and as an equal when meeting other authority figures (who make time in their schedule to see her if requested to do so).
Action Surge (1/Short Rest). Once on her turn, Penthesilea can take an additional action on top of her regular action and a possible bonus action.
Brutal Toughness. Penthesilea gains a +1d6 bonus to saving throws and death saves (treating final results of 20 or higher on a death saving throw as a natural 20).
Colossus Slayer (1/Turn). When Penthesilea hits a creature with a weapon attack, the creature takes an extra 4 (1d8) damage if it’s below its hit point maximum.
Favored Enemy: Beasts. Penthesilea has advantage on Wisdom (Survival) checks to track beasts, as well as on Intelligence checks to recall information about them.
Feat: Athletic. Penthesilea can stand up from being prone with only 5 feet of her movement, climbing doesn’t cost her extra movement, and she only has to move 5 feet before making a running long jump or running high jump.
Feat: Brawling. Penthesilea is proficient with improvised weapons, and she can use a bonus action to grapple a target she hits with an unarmed strike or improvised weapon on her turn.
Feat: Mobility. Penthesilea can Dash through difficult terrain without requiring additional movement. Whenever she makes an attack against a creature, she doesn’t provoke opportunity attacks from that creature until the end of her turn.
Feat: Soldier Tactics. A creature hit by Penthesilea’s opportunity attack reduces its speed to 0 until the beginning of the next round and disengaging from her still provokes opportunity attacks. In addition, Penthesilea can use her reaction to make a melee weapon attack against a creature within 5 feet when it makes an attack against a target other than her.
Natural Explorer: Forests. When Penthesilea makes an Intelligence or Wisdom check related to forests, her proficiency bonus (+6) is doubled if she is using History or Survival. While traveling for an hour or more in a forest, she gains the following benefits: difficult terrain doesn’t slow her group’s travel, her group can’t become lost except by magical means, even when she engages in another activity while traveling she remains alert to danger, if she is traveling alone she can move stealthily at a normal pace, she finds twice as much food as she normally would when she forages, and while tracking other creatures she also learns their exact number, their sizes, and how long ago they passed through the area.
Indomitable (2/Long Rest). Penthesilea can reroll a saving throw that she fails but must use the new roll.
Primeval Awareness. Penthesilea can use her action and expend one ranger spell slot to focus her awareness on the region around her. For 1 minute per level of the spell slot she expends, Penthesilea can sense whether the following types of creatures are present within 1 mile of her (or within up to 6 miles if she is in a forest): aberrations, celestials, dragons, elementals, fey, fiends, and undead. This feature doesn’t reveal the creatures’ location or number.
Second Wind (1/Short Rest). On her turn, Penthesilea can use a bonus action to regain 1d10+14 hit points.
Spellcasting. Penthesilea is a 4th level spellcaster that uses Wisdom as her spellcasting ability. She has the following spells prepared from the ranger’s spell list:
-_1st-level (3 slots): cure wounds, hunter’s mark, longstrider

ACTIONS
Extra Attack. Penthesilea attacks three times when she takes the Attack action. When she uses a bonus action to engage in two-weapon fighting using her shield, she can add her Strength modifier to the damage of her fourth attack.
Spear. Melee or Ranged Weapon Attack: +10 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 13 (2d6+6) piercing damage or 12 (1d8+1d6+4) piercing damage if wielded in two hands..
Shield. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 10 (1d4+1d6+4) bludgeoning damage.
Unarmed. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 10 (1d4+1d6+4) bludgeoning damage.
Shortbow. Ranged Weapon Attack: +10 to hit, range 80/320 ft., one target. Hit: 11 (2d6+4) piercing damage.

Penthesilia

By Inigo Jones - https://archive.org/details/shakespearesengl02raleuoft, Public Domain, https://commons.wikimedia.org/w/index.php?curid=30560678, Penthesilia
By Inigo Jones – https://archive.org/details/shakespearesengl02raleuoft, Public Domain, https://commons.wikimedia.org/w/index.php?curid=30560678

Trojan War: Roleplaying in the Age of Homeric Adventure

A Mythic Vistas Sourcebook for the d20 System
Written by Aaron Rosenberg

Sister of Hippolyte, Antiope and Melanippe. Penthesilia accidentally slew her sister Hippolyte, who had the magical girdle Heracles took for one of his Twelve Labors. with a spear when they were hunting deer. This accident caused Penthesilea so much grief that she wished only to die, but, as a warrior and an Amazon, she must do so honorably and in battle. She therefore was easily convinced to join in the Trojan War, fighting on the side of the city’s defenders.

When Penthesilia joins the Trojans, King Priam purifies her, absolving her of her past misdeeds. Leading the Amazons to fight alongside the Trojans, she dies at Achilles hands, but her beauty is so great her death breaks her killer’s heart.

Alongside Penthesilea are twelve other Amazons captains – Ainia (“swiftness”), Alcibie, Antandre (“one who goes before men”), Antibrote, Bremusa, (“raging female”), Clete (“the Invoked”) tried to join Penthesilea at Troy, but was blown off course and founded a city in instead, Derimacheia, Derinoe, killed Laogonus, Harmothoe (“sharp nail”), Hippothoe (“imperious mare”), Polemusa, Thermodosa,

Penthesilia
Medium female divine off spring Barbarian 16
Medium outsider (native)
Hit Dice16d12+32; hp 136;
Initiative+2
Speed45 ft.
Armor Class21, touch 12, flat-footed 19;
Base Attack/Grapple+16 / +20
Attack+21 melee (2d6+7/19-20, +1 greatsword) or +19 ranged (1d8+4/x3,masterwork composite (+4) longbow);
Full Attack+21/+16/+11/+6 melee (2d6+7/19-20, +1 greatsword) or +19/+14/+9/+4 ranged (1d8+4/x3,masterwork composite (+4) longbow);;
Space/Reach5 ft./5 ft.
Special Attacksgreater rage, rage 5/day;
Special Qualitiesdamage reduction 4/-, fast movement, illiteracy, improved uncanny dodge, indomitable will, trap sense +5, uncanny dodge, +4 to saves against divine spells;
SavesFort +12, Ref +7, Will +5;
AbilitiesStrength 18, Dexterity 14, Constitution 14, Intelligence 8, Wisdom 10, Charisma 16.
SkillsBluff +3 (+7 against commoners), Climb +12, Decipher Omen +6, Diplomacy +5 (+9 against commoners), Handle Animal +9, Intimidate +11 (+15 against commoners), Jump +12, Listen +6, Ride +8, Survival +9, Swim +12;
FeatsBattlefield Seasoned*, Distinctive*, Lion of the Field*, Power Attack, Noble*, Stunning*, Track.  

Enraged: When Penthesilia is in a rage, use the following statistics.   HD 16d12+80; hp 184; AC 19, touch 10, flat-footed 17; Atk +24 melee (2d6+7/19- 20, +1 greatsword); Full Atk +24/+19/+14/+9 melee (2d6+7/19- 20, +1 greatsword); Fort +15, Will +7; Strength 24, Constitution 20.
Environment
Organization
Challenge Rating17
Treasure
AlignmentChaotic Neutral

Possessions: masterwork layered leather cuirass, leather greaves, bronze helmet, leather peturgis, +1 greatsword, masterwork composite (+4) longbow, 20 arrows

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