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Vulture

The Vulture is the name of 3 comic book supervillains in the Marvel Comics universe. Vulture I is an elderly enemy of Spider-Man. He was created by Stan Lee and Steve Ditko in The Amazing Spider-Man #2 (May 1963).

Character biography

Adrian Toomes
Interior artwork from Amazing Spider-Man Annual vol. 1, 1 (October, 1964 Marvel Comics) Art by Steve Ditko

Adrian Toomes is a former electronics engineer who employs a special harness of his own design that allows him to fly; his flight is directed by a pair of wings worn on his arms. The harness also endows him with enhanced Strength and (according to some sources) increases his lifespan. Although Toomes is advanced in age, he is a strong fighter and a remorseless killer. On one occasion, he restored his youth through biochemical means, though this wore off after exposure to the corpse of an elemental superhuman. At one point he had used a device to steal Spider-Man’s youth, leaving Vulture young and Spider-Man elderly, but this 
effect wore off within hours.

On more than one occasion Toomes has been in league with several other Spider-Man villains in order to destroy the wall crawler. The Vulture has been in every incarnation of the Sinister Six, and appeared in the Sinister Twelve. He has a strong friendship with fellow villain Electro; the two of them nearly beat Spider-Man to death.

The Vulture once stumbled across a plot by the Chameleon and the Green Goblin to drive Spider-Man insane by having shapeshifting androids impersonate his late mother and father; due to Toomes’ interference, the androids were destroyed, leading the wall-crawler to a brief nervous breakdown. The Vulture absorbed the artificial life force from the Mary Parker android, and the effect on the Vulture was two-fold; not only did he become a young man again, but he was instantly cured of the cancer that had been slowly killing him for some time. (The Vulture has since reverted to an old man once again.)

Toomes’ identity as the Vulture has been claimed by imposters on several occasions. Blackie Drago and Professor Clifton Shallot are some of them. The Vulture technology was later copied by a group of thugs called “The Vulturions”; Toomes defeated these usurpers as well. Also, Toomes himself was not the first comic villain to use the name. In the 1941 comic Doll Man Quarterly, a robber named the Vulture used his pet vultures carrying bombs to commit crimes.

In the Identity Disc series, it was revealed that Toomes, with the help of Sandman, manipulated Marvel villains Bullseye, Deadpool, Juggernaut, and Sabretooth into laying siege to terrorist group A.I.M. (Advanced Idea Mechanics) headquarters in order to retrieve a disc containing the identities of undercover S.H.I.E.L.D. operatives (including that of Toomes’ daughter).

During a brief time of working for the Owl, he failed in a mission and as a result was punished in that he was severely beaten and one eye was removed from his face. He subsequently revealed himself as a member of Norman Osborn’s Sinister Twelve – though he wore a helmet, presumably to mask the wounds.

Under the tutelage of Al Kraven, Kraven the Hunter’s son, Toomes briefly attempted a stint at heroism, but before long he returned to the other side of the law.

Originally Posted by Bane of the Dicefreaks forums.
On this Thread
Adrian Toomes, 
Vulture
Medium humanoid
Wounds22 WP, 198 VP (17d8+102)
Initiative+11
Speed30 ft, 440ft. (good)
AC17 (+7 Dexterity), touch 17, flat footed 10
Attack Base Attack/Grapple: +12/+19 Unarmed strike +19 melee (1d4+7)
Full AttackUnarmed strike +19/+14/+9 melee (1d4+7)
Space/Reach5 ft. /5 ft.
Special AttacksSneak attack +3d6, skirmish +4/+4d6
Special QualitiesFlight harness
SavesFort +14, Ref +17, Will +6
AbilitiesStrength 24, Dexterity 24, Constitution 22,Intelligence 17, Wisdom 13, Charisma 12
SkillsBluff +21, Craft (electrical) +23, Craft(mechanical) +13, Diplomacy +10, Gather Information +11, Hide +22,Intimidate +18, Knowledge (current events) +14, Knowledge (streetwise) +23, Listen+11, Move Silently +22, Search +12, Sense Motive +11, Spot +11
FeatsAdroit Flyby Attack, Combat Martial Arts, Fly-by AttackHoverImproved Initiative, Power Climb, Power Dive, Telling Blow, Wingover
Climate/TerrainNew York City
OrganizationSolitary (unique); or with Sinister Twelve (team)
Challenge Rating19
TreasureNone
AlignmentNeutral Evil

Hover 

From prolonged use of his harness the Vulture is able to cause himself to Hover. This functions as a levitate effect in all respects. Vulture cannot maneuver without his harness.

Possessions

Flight Harness

Vulture makes use of a highly sophisticated flight harness that he designed and built. It has been modified by both the Tinker and the Green Goblin into its’ current state. The harness provides flight and the ability to Hover in place. It also amplifies the users physical abilities. If the harness is removed the physical enhancements fade at a rate of 1 point per week until the user has returned to normal.

  • -Agility Enhancement: Grants a +12 bonus to the users Dexterity score
  • -Endurance Enhancement: Grants a +12 bonus to the users Constitution score.
  • -Stealth System: Grants a +5 bonus on Hide and Move Silently.
  • Strength Enhancement: Grants a +12 bonus to the users Strength score.
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