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Mist Drake

Mist Drake

This lanky dragon’s dappled grayish scales and sprawling wings shift and fade in color, blending in with the mist.

Mist drakes are less openly aggressive than most drakes, as they are not as physically strong and imposing as most of their kin. Their bodies are narrow and serpentine, more suited for quick strikes and hit-and-run tactics than for close combat.

However, they excel at stealth for creatures of their size, and can expel a burst of thick fog whenever they need to create a diversion or screen themselves from archers trying to target them.

In the mist, they move swiftly and silently to disperse groups of foes with their explosive breath and then single out one of their enemies for a quick and deadly attack before their victim’s allies can regroup and come to its rescue. Mist drakes mate only once few decades, but are more caring parents than others of their ilk. After the clutch of two to six eggs hatch, the hatchlings stay with their mother for up to 20 years before seeking out their own hunting territory. Mist drakes live up to 200 years. A typical mist drake is 13 feet long from head to tail tip, but these lithe dragons rarely weigh more than 1,000 pounds.

Drake, Mist

Mist Drake2

Family: Drake

Large dragon, neutral evil

Armor Class 15 (natural armor)
Hit Points 136 (16d10+48)
Speed 30 ft., fly 80 ft.

19 (+4)15 (+2)16 (+3)9 (-1)12 (+1)10 (+0)

Saving Throws Con +6, Dex +5, Str +7
Skills Athletics +7, Perception +4, Stealth +5
Senses darkvision 60 ft., passive Perception 14
Languages Draconic
Challenge 5 (1,800 XP)


  • Fog Vision. The¬†drake¬†can see through fog or mist as if it were not there.
  • Innate Spellcasting. The¬†drake‚Äôs¬†spell casting ability is¬†Wisdom¬†(spell save DC 12). It can innately cast the following spells, requiring no material components:
    • 3/day each:¬†fog cloud
  • Misty Camouflage. While in fog or mist, the¬†drake‚Äôs¬†Stealth¬†bonus is +8. Additionally, while in or adjacent to an area of fog or mist, the¬†drake¬†can use the¬†Stealth¬†skill even while being observed.


  • Speed Surge (3/day). A¬†drake¬†can draw on its draconic heritage for a boost of strength and speed that allows it to double its movement speeds that round.


  • Multiattack. The¬†drake¬†makes one bite¬†attack¬†and one tail¬†attack.
  • BiteMelee Weapon Attack: +6 to hit, 10 ft. reach, one target. Hit: 20 (3d10 + 4) piercing damage.
  • TailMelee Weapon Attack: +6 to hit, 10 ft. reach, one target. Hit: 13 (2d8 + 4) bludgeoning damage.
  • Fogburst (Recharge 5-6). A¬†drake¬†can expel a ball of solid mist that explodes into a cloud of fog upon impact. This¬†attack¬†has a range of 60 feet and deals 17 (5d6) points of bludgeoning damage to all creatures in a 20-foot radius if they fail a DC 15¬†Dexterity¬†saving throw, or half as much on a successful save. Flying creatures in this area that fail a DC 15¬†Strength¬†saving throw or be pushed back to the edge of this radius, taking 3 (1d6) damage per 5 feet they travel if they end up striking a solid object. Creatures on land must succeed a DC 15¬†Strength¬†saving throw or be knocked¬†prone.

Section 15: Copyright Notice

The Dragon‚Äôs Hoard #7 ¬© 2021, Legendary Games; Authors Jason Nelson, Miguel Colon, Robert J. Grady, Michael ‚Äúsolomani‚ÄĚ Mifsud, Matt Kimmel, Scott D. Young, Mark Hart, and Jeff Ibach.

Mist Drake CR 5

Mist Drake

XP 1,600
NE Large dragon (air)
Init +2; Senses darkvision 60 ft., fogvision, low-light vision, scent; Perception +10


AC 19, touch 12, flat-footed 16 (+2 Dex, +1 dodge, +7 natural, ‚Äď1 size)
hp 57 (6d12+18)
Fort +8, Ref +7, Will +6
Immune paralysis, sleep


Speed 30 ft., fly 80 ft. (average)
Melee bite +9 (2d6+4), tail slap +4 (1d8+2)
Space 10 ft.; Reach 10 ft.
Special Attacks fogburst


Str 19, Dex 15, Con 16, Int 9, Wis 12, Cha 10
Base Atk +6; CMB +11; CMD 24
Feats Dodge, Flyby Attack, Hover
Skills Fly +9, Intimidate +9, Perception +10, Stealth +7 (+15 in fog or mist), Survival +10; Racial Modifiers +8 Stealth in fog or mist
Languages Draconic
SQ misty camouflage, speed surge


Fogburst (Su)

As a standard action, a mist drake can expel a ball of solid mist that explodes into a cloud of fog upon impact. This attack has a range of 60 feet and deals 3d6 points of bludgeoning damage to all creatures in a 20-foot radius (Reflex DC 16 half).

A flying creatures that fails its Reflex save is pushed 1d4 × 5 feet from the center of the fogburst’s area of effect (taking 1d6 points of damage per 10 feet if it strikes a solid object), while creatures on the ground are knocked prone on a failed save. The area of effect of the fogburst is filled with mist (as obscuring mist) for 1d4 rounds after impact. Once a mist drake has used its fogburst attack, it cannot do so again for 1d6 rounds. The save DC is Constitution-based.

Fogvision (Ex)

A mist drake can see normally through any form of natural or magical mist, fog, or precipitation.

Misty Camouflage (Ex)

A mist drake can use Stealth to hide whenever it is in or adjacent to an area of mist, even while being observed.

Speed Surge (Ex)

Three times per day as a swift action, a mist drake can draw on its draconic heritage for a boost of strength and speed that enables it to take an additional move action in that round.


Environment cold or temperate coasts, hills, or marshes
Organization solitary, pair, or rampage (3‚Äď12)
Treasure standard

Section 15: Copyright Notice

Pathfinder Roleplaying Game Bestiary 4 ¬© 2013, Paizo Publishing, LLC; Authors: Dennis Baker, Jesse Benner, Savannah Broadway, Ross Byers, Adam Daigle, Tim Hitchcock, Tracy Hurley, James Jacobs, Matt James, Rob McCreary, Jason Nelson, Tom Phillips, Stephen Radney-MacFarland, Sean K Reynolds, F. Wesley Schneider, Tork Shaw, and Russ Taylor.

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