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Typhon

Typhon
Etruscan mural of the Greek god Typhon.

“Typhoeus was so huge that his head was said to brush the stars. He appeared man-shaped down to the thighs, with two coiled vipers in place of legs. Attached to his hands in place of fingers were a hundred serpent heads, fifty each hand. He was winged, with dirty matted hair and beard, pointed ears, and eyes flashing fire. According to some he had two hundred hands each with fifty serpents for fingers and a hundred heads, one in human form with the rest being heads of bulls, boars, serpents, lions and leopards. As a volcano-daimon, Typhoeus hurled red-hot rocks at the sky and storms of fire boiled from his mouth.”

Typhon is the final son of Gaia, the Earth, this time by Tartarus, the cavernous void beneath. A monstrous giant with one human and ninety-nine animal heads, two hundred hands each tipped with fifty serpents, a pair of serpent tails for legs, giant wings, and a fire-breathing maw.

Typhon is among the most fearsome beasts to ever exist, a feature only fitting for a creature whose birth was inspired by the desire to slay gods.

After Zeus imprisoned the titans, just as Uranus had imprisoned the cyclops and hecatonchires, Gaia took it upon herself to orchastrate the demise of the newest rulers of the universe. Typhon, along with his sister and mate Echidna, were born of this desire to vengeance. Upon seeing Typhon, the gods turned themselves into animals and fled in terror, whilst Typhon attacked them with an apocalyptic might that threatened to shatter creation, throwing mountains and melting the stars with his breath.

Eventually Zeus regained his courage and faced his monstrous uncle, and the battle between the two brought forth destruction that the previous battle between the Olympians and Titans could not begin to compare to. Despite Typhon’s great power, however, Zeus was able to achieve victory. Typhon attempted to throw a mountain at Zeus, who in turn threw his thunderbolt. The projectiles collided, and the mountain fell upon Typhon, pinning him underneath with no means to lift it again.

Typhon continues to struggle under the mountain, spewing forth fire and death from within. It is unknown if he will ever free himself, but one should not expect the world to survive if he does.

Due to his Polyglot feat ancient Typhon speaks all languages.

Amongst his children by Echidna are Cerberus, the Lernaean Hydra, the Chimaera, the hundred-headed dragon Ladon, the Sphinx, the two-headed wolf Orthus, Ethon the eagle who tormented Prometheus, and the Nemean Lion.

But when Zeus had driven the Titans from heaven, huge Earth bare her youngest child Typhoeus of the love of Tartarus, by the aid of golden Aphrodite. Hesiod, Theogony 820-868

Used with permissiom from KingCrazyGenius

As seen in KingCrazyGenius’s thread at Dicefreaks

Typhon Father of Monsters
Titanic outsider (Chaotic, Extraplanar)
Hit Dice99d8+2079 (2871 hp)
Initiative+8 (+4 Dexterity, +8 Superior Initiative)
Speed80 ft.
AC68 (-16 size, +2 Dexterity, +46 natural, +17 deflection, +9 insight), touch 22, flat-footed 66
BAB/Grapple+99/+149
AttackBite +116 melee (10d6+30/19-20/+1d6/ Death DC 89) or claw +113 melee (8d6+30)
Full Attack100 bites +116 melee (10d6+30/19-20/+1d6/ Death DC 89) and four claws +113 melee (8d6+15)
Face/Reach200 ft./200 ft.
Special AttacksAura of terror, breath weapon, improved grab, swallow whole, trample 16d12+45
Special QualitiesCosmic entity, damage reduction 20/epic and lawful, fast healing 20, gaia’s protection, immunity to acid, cold, fire, and sonic, resistance to electricity 20, Spell Resistance 90, titan traits
SavesFortitude+78, Reflex +62, Will +66
AbilitiesStrength 70, Dexterity 21, Constitution 52, Intelligence 30, Wisdom 29, Charisma 44
SkillsBalance +107, Bluff +119, Climb +132, Concentration +123, Diplomacy +45, Disguise +21 (+33 acting in character), Gather Information +33, Intimidate+135, Jump +132, Knowledge (arcana) +112, Knowledge (dungeoneering) +112, Knowledge (history) +112, Knowledge (local [Olympus]) +112, Knowledge (nature) +112, Knowledge (religion) +112, Knowledge (the planes) +112, Listen +111, Sense Motive +111, Search +112, Spot +111, Survival+9 (+21 to follow tracks, in natural environment, underground, on other planes) Swim +132
FeatsAwesome Blow, Cleave, Combat Expertise, Combat Reflexes, Great Cleave, Great Fortitude, Improved Bull Rush, Improved Critical (bite), Improved Grapple (b), Improved Initiative (b), Improved Multiattack, Improved Power Attack, Improved Sunder, Improved Toughness, Iron Will, lightning reflexes, Multiattack, Power Attack, Weapon Focus (bite)
Epic FeatsDevastating Critical (bite), Dire Charge, Epic Fortitude, Epic Reflexes, Epic Weapon Focus (bite), Epic Will, Improved Combat Reflexes, Improved Spell Resistance (x4), Overwhelming Critical (bite), Penetrate Damage Reduction (adamantine, cold iron, mithril, silver) Polyglot (b), Superior Initiative
EnvironmentAny
OrganizationSolitary or pair (Typhon plus Echidna)
Treasuretriple standard
Challenge Rating70
AlignmentChaotic neutral
Advancement

Combat

Typhon fights with his deadly breath weapon and one hundred dragon heads. However, his large number of necks prevents him from making more than ten attacks against a Small or smaller creature, fifteen attacks against a Medium-size creature, or twenty attacks against a Large creature in the same action (he can make all his attacks against a Huge or larger creature in one action).

Typhons natural weapons are treated as epic and chaotic-aligned weapons for the purpose of overcoming damage reduction.

Aura of Terror (Su) All creatures within 1000 ft. of Typhon must make a Will save (DC 74) or become panicked. Typhon can choose which creatures are affected. The save DC is Charisma-based.

Breath Weapon (Su) 200 ft. cone of meteors, poisonous acid vapors, and raw divine devastation, once every 1d4 rounds, damage 60d12 divine energy (cannot be resisted) plus 4d8 Constitution drain and 4d8 Charisma drain, Reflex DC 80 half. All of Typhon’s heads use this attack at once, and he can direct his heads in such a way so that every area within 200 ft. of him is affected five times. The save DC is Constitution-based.

Cosmic Entity Typhon is entitled to rank checks against deities and other cosmic entities. The Father of Monsters has a +15 to rank checks. Cosmic entities are not subject to the +4 strata differential.

Gaia’s Protection So long as Typhon stays in contact with solid ground, he gains a +15 divine bonus to armor class and damage reduction 15/- (not included in above statistics).

Improved Grab (Ex) To use this ability, Typhon must hit an opponent of up to one size smaller with one of his bite attacks. He can then attempt to start a grapple as a free action without provoking an attack of opportunity. If he wins the grapple check, Typhon establishes a hold and can try to swallow the foe the following round.

Swallow Whole (Ex) Typhon can try to swallow a grabbed opponent of up to two sizes smaller by making a successful grapple check. The swallowed creature takes 20d8+20 points of bludgeoning damage and 20d8+20 points of acid damage per round from Typhon’s digestive tract, and must make a Fortitude save (DC 80) to avoid dying each round. A swallowed creature can cut its way out by using a light slashing or piercing weapon to deal 100 points of damage to the gizzard (AC 30). Once the creature exits, muscular action closes the hole; another swallowed opponent must cut its own way out.

Typhon’s stomach can hold 2 Gargantuan, 8 Huge, 32 Large, 128 Medium, 512 Small, 2048 Tiny, or 8196 Diminutive or smaller opponents.

Trample (Ex) Reflex half DC 89. The save DC is Strength-based

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