This site is games | books | films


Titan Elder

titan, fighter, landscape, Titan Elder

Brooding, primeval forefathers of titans – massive ponderous beings who have sunk deeply into contemplation of the workings of the universe to the exclusion of almost all else. They appear as gigantic humans, each unique in appearance.

The Titans were a race that ruled during the legendary Golden Age. The orginal Titans were twelve. The six male Titans are known as the Titanes, and the female as the Titanides. The Titans are associated with various primal concepts: ocean and fruitful earth, sun and moon, memory and natural law. The twelve first-generation Titans were led by the youngest, Cronus, who overthrew their father, Uranus, at the urgings of their mother, Gaia.

The Titans later gave birth to many other Titans, notably Rhea, and the sons of Iapetus, Prometheus, Epimetheus, Atlas, and Menoetius.

Uranus considered Cronus monstrous, and imprisoned him in the bowels of the Earth. Cronus, aided by the Hecatonchires and Cyclopes, then set upon his father, castrated him, and set himself as king of the gods with Rhea as his wife and queen.

Rhea gave birth to a new generation of gods to Cronus, but, in fear that they too would eventually overthrow him, he swallowed them all one by one. Only Zeus was saved: Rhea gave Cronus a stone in swaddling clothes in his place, and placed the infant Zeus in Crete.

Once Zeus reached adulthood, he subdued Cronus by wile rather than force, using a potion concocted with the
help of Gaia, his grandmother, to forcibly cause Cronus to vomit up Zeus‘s siblings. A war between younger and older gods commences, in which Zeus is aided by the Hecatonchires and Cyclopes, who had once again been freed from Tartarus. Zeus won after a long struggle, and cast many of the Titans down into Tartarus.

The elder titians that had not fought the Olympians joined the new administration: Mnemosyne as a Muse, Rhea,
Hyperion, Themis and Metis.

Titan Elder
Colossal outsider (Extraplanar)
Hit Dice70d8+700 (1,015 hp)
Speed150 ft.
AC58 (-8 size, +32 natural, +24 insight)
Base Attack/Grapple+70/+104
AttackColossal +5 warhammer +87 (4d8+30/19-20 (+2d6 on critical hit)) melee; or Colossal +5 javelin +70 (2d10+22/19-20) ranged
Full AttackColossal +5 warhammer +87/+82/+77/+72 (4d8+30/19-20 (+2d6 on critical hit)) melee; or Colossal +5 javelin +70/+65/+60/+55 (2d10+22/19-20) ranged
Space/Reach30 ft./30 ft.
Special AttacksSpell-like abilities, spells
Special QualitiesDR 20/epic, SR 40
SavesFort +47, Ref +37, Will +50
AbilitiesStrength 45, Dexterity 10, Constitution 31, Intelligence 33, Wisdom 37, Charisma 26
SkillsConcentration +83, Craft (any five) +45, Decipher Script +84, Diplomacy +45, Gather Information +87, Intimidate +56, Jump +90, Knowledge (all) +66, Listen +86, Sense Motive +86, Speak Language (any five), Spellcraft +90, Spot +86
FeatsBlind-Fight, Cleave, Combat Expertise, Great Cleave, Improved Critical (warhammer), Improved Critical (javelin), Improved Sunder, Power Attack, Silent Spell, Still Spell, Weapon Focus (warhammer), Weapon Focus (javelin)
Epic FeatsAutomatic Silent Spell (0- through 9th level spells), Automatic Still Spell (0- through 9th level spells), Devastating Critical (warhammer), Epic Spellcasting, Epic Weapon Focus (warhammer), Epic Weapon Focus (javelin), Overwhelming Critical (warhammer), Polyglot
Climate/TerrainTartarus or the Prime Material Plane
Challenge Rating30
AlignmentAlways neutral
Advancement71-140 HD (Colossal)

An elder titan’s natural weapons are treated as epic for the purpose of overcoming damage reduction.


Spell-Like Abilities At will-alter self, analyze dweomer, commune with nature, cure critical wounds, eyebite, freedom of movement, fly, fog cloud, produce flame, protection from energy, read magic, remove curse, sanctuary, sending, speak with animals, soften earth and stone, speak with plants, summon monster VI, greater teleport, wind wall;

3/day-antilife shell, astral projection, contact other plane, greater dispel magic, greater scrying, invisibility purge, plane shift.

Caster level 29th; save DC 18 + spell level. The save DCs are Charisma-based.

Spells An elder titan can use arcane spells as a 29th-level wizard or divine spells as a 29th-level cleric, from the cleric list and from the Knowledge and Magic domains. He will also possess the knowledge of at least three epic spells and the means by which to develop them, though he may not have done so himself.

Scroll to Top