A short, bluish serpent slithers near you. Tiny beads of frost form on its skin, and then break off.
Sylio are creatures of elemental cold that were stranded on the Material Plane ages ago. They feed
on heat, sucking it from what is nearby.
Sylio measure about 4 feet long, and weigh about 40 pounds.
Sylio do not speak, but they understand lauguage.
|Small Elemental (Cold)|
|Hit Dice||6d8+18 (45 hp)|
|Speed||30 ft., Swim 20 ft.|
|Armor Class||18 (+1 size, +3 Dexterity, +4 natural)|
|Attack||Bite +8 melee (1d4+1 +1d4 cold +poison)|
|Full Attack||Bite +8 melee (1d4+1 +1d4 cold +poison)|
|Space/Reach||5 ft./5 ft.|
|Special Attacks||Cold, poison|
|Special Qualities||Damage reduction 2/-, Darkvision 60 ft., elemental traits, immunity to cold, immunity to fire, Low-Light Vision|
|Saves||Fort +8, Ref +5, Will +2|
|Abilities||Strength 12, Dexterity 17, Constitution 17, Intelligence 4, Wisdom 11, Charisma 7|
|Skills||Hide +11, Move Silently +8, Swim +9|
|Feats||Ability Focus (Poison), Dodge, Weapon Finesse|
|Advancement||7-18 HD (Small)|
Sylio attack from surprise, using their virulent venom to incapacitate opponents.
Cold (Su) The body of a sylio sucks the heat from nearby objects. Anything a sylio hits with a natural weapon takes an additional 1d4 points of cold damage.
Poison (Ex) On a successful bite attack, a sylio injects a paralytic toxin into its target. Initial and secondary damage 1d4 Dexterity. Fortitude save DC 18 to negate. The saving throw DC is Constitution-based.
Skills A sylio has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if rushed or threatened. It can use the run action while swimming, provided it swims in a straight line.