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Serpent-folk, (Serpent people)

This serpentine humanoid has bright scaly skin, a long sinuous tail, and a fanged serpent’s head.

Orginally posted on Pathfinder SRD

Serpentfolk CR 4
XP 1,200

NE Medium monstrous humanoid

Init +9; Senses Darkvision 60 ft., Scent; Perception +10
DEFENSE
AC 18, touch 15, flat-footed 13 (+5 Dexterity, +3 natural)

hp 42 (5d10+15)

Fort +6, Ref +9, Will +6

Immune mind-affecting effects, Paralysis, poison; SR 15
OFFENSE
Speed 30 ft.

Melee mwk Dagger +11 (1d4-1/19-20), bite +5 (1d6-1 plus poison)

Spell-Like Abilities (CL 4th; Concentration +7)

At will- Disguise Self (DC 14), ventriloquism

1/day – blur, mirror image, suggestion (DC 16)

STATISTICS
Strength 8, Dexterity 21, Constitution 17, Intelligence 18, Wisdom 15, Charisma 16

Base Atk +5; CMB +4; CMD 19

Feats Great Fortitude, Improved Initiative, Weapon Finesse

Skills Acrobatics +10, Disguise +8, Escape Artist +18, Knowledge (Arcana) +9, Perception +10, Sense Motive +7, Spellcraft +9, Use Magic Device +12;
Racial Modifiers +4 Use Magic Device, +8 Escape Artist
Languages Aklo, Common, Draconic, Undercommon; telepathy 100 ft.
ECOLOGY
Environment any land (usually jungles or underground)

Organization solitary, pair, or cult (3-12)

Treasure NPC gear (masterwork Dagger, other treasure)
SPECIAL ABILITIES
Poison (Ex)

Bite – injury; save Fort DC 15; frequency 1/round for 6 rounds; effect 1d2 Strength; cure 2 saves. The save DC is Constitution-based.

To the serpentfolk, the pursuit of knowledge and magic is the highest goal. Their legends speak of how humanity rose to power only through the theft of serpent magic, a legend that may form the basis of the hatred toward humanity most serpentfolk harbor. They view themselves as the undisputed masters of magic, be it arcane or divine. Yet despite this, the majority of serpentfolk today are degenerates who have devolved to the point of primeval savagery and have lost much of their magical legacy ‘more civilized serpentfolk generally regard these degenerates with
shame and disdain.

Serpentfolk are 6 feet tall and weigh 120 pounds. Degenerates are only 5 feet tall but weigh 200 pounds. All serpentfolk are quite long-lived, and generally live to the age of 500.

Advanced Serpentfolk

When a serpentfolk gains class levels, several of its abilities increase as well, as detailed below.

Degenerate Serpentfolk

Degenerate serpentfolk possess the same statistics as normal serpentfolk, save for the following adjustments.

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