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Fest der Kentauren, signiert E. Forti Roma, Öl auf Leinwand,66 x 116 cm Date c. 1880-1920 Edoardo Ettore Forti (Italian, fl.c. 1880-1920), Centaur
Fest der Kentauren, signiert E. Forti Roma, Öl auf Leinwand,66 x 116 cm Date c. 1880-1920 Edoardo Ettore Forti (Italian, fl.c. 1880-1920)

Centaurs are a race of creatures composed of the head and torso of a human joined at the (human’s) waist to the horse’s withers, where the horse’s neck would be. They are caught between the two natures, embodied in contrasted myths, and as the embodiment of untamed nature, as in their battle with the Lapiths, or conversely as teachers, like Chiron.


The Centaurs are best known for their fight with the Lapithae, caused by their attempt to carry off Hippodamia, and the rest of the Lapith women, on the day of her marriage to Pirithous, king of the Lapithae, himself the son of Ixion. The strife among these cousins is a metaphor for the conflict between the lower appetites and civilized behavior in humankind. Theseus, who happened to be present, a hero and founder of cities, threw the Balance in favor of the right order of things, and assisted Pirithous. The Centaurs were driven off or destroyed. Another Lapith hero, Caeneus, who was invulnerable to weapons, was beaten into the earth by Centaurs wielding rocks and the branches of trees.

Notable individual centaurs Amongst the Centaurs, the most famous individuals were Nessus, Chiron, Pholus and Eurytion, all of which featured in the stories of Heracles. Another pair named Hylaeus and Rhoetus were destroyed by Meleager when they attempted to assault Atalanta in the wilderness. A centaur is as big as a heavy horse, but much taller and slightly heavier.

A centaur is about 7 feet tall and weighs about 2,100 pounds.

Size/TypeLarge monstrous humanoid
Hit Dice4d8+8 (26 hp)
Speed50 ft. (10 squares)
Armor Class14 (-1 size, +2 Dexterity, +3 natural), touch 11, flat footed 12
Base Attack/Grapple+4/+12
Attacklongsword +7 melee (2d6+6/19-20) or composite longbow (+4 Strength bonus) +5 ranged (2d6+4/×3)
Full Attacklongsword +7 melee (2d6+6/19-20) and 2 hooves +3 melee (1d6+2); or composite longbow (+4 Strength bonus) +5 ranged (2d6+4/×3)
Space/Reach10 ft./5 ft.
Special Attacks
Special QualitiesDarkvision 60 ft.
SavesFort +3, Ref +6, Will +5
AbilitiesStrength 18, Dexterity 14, Constitution 15, Intelligence 8, Wisdom 13, Charisma 11
SkillsListen +3, Move Silently +4, Spot +3, Survival +2
FeatsDodge, Weapon Focus (hoof)
EnvironmentTemperate forests
OrganizationSolitary, company (5-8), troop (8-18 plus 1 leader of 2nd-5th level), or tribe (20-150 plus 30% noncombatants plus 10 3rd-level sergeants, 5 5th-level lieutenants, and 1 leader of 5th-9th level)
Challenge Rating3
AlignmentUsually Chaotic Neutral
AdvancementBy character class
Level Adjustment+2

Centaurs speak Sylvan and Human.


A centaur employing a lance deals double damage when it charges, just as a rider on a mount does

Centaur Lore

Originally Posted by Dracomortis of the Wizards Community forums.

On this Thread

Characters with ranks in Knowledge (nature) can learn more about centaurs. When a character makes a successful skill check, the following lore is revealed, including the information from lower DCs.

Knowledge (nature)
13This creature, known as a centaur, has the upper body of a humanoid but the lower body of a horse. This result reveals all monstrous humanoid traits.
18Although sociable among themselves and generally even-headed, centaurs shun outsiders and are almost always armed.
23Centaurs are skilled horticulturists and often cultivate various plants near their lairs. Despite their calm nature, centaurs are known for becoming rowdy and aggressive under the influence of Alcohol some centaurs are attendants of the god Dionysos.

Centaurs As Characters

  • A centaur druid is usually a tribe’s designated leader and speaker.
  • Centaur characters possess the following racial traits.
  • +8 Strength, +4 Dexterity, +4 Constitution, -2 Intelligence, +2 Wisdom.
  • Large size:   -1 penalty to Armor Class, -1 penalty on attack rolls, -4 penalty on Hide checks, +4 bonus on grapple checks, lifting and carrying limits double those of Medium characters.
  • Space/Reach : 10 feet/5 feet.
  • A centaur’s base land speed is 50 feet.
  • Darkvision out to 60 feet.
  • Racial Hit Dice A centaur begins with four levels of monstrous humanoid, which provide 4d8 Hit Dice, a base attack bonus of +4, and base saving throw bonuses of Fort +1, Ref +4, and Will +4.
  • Racial Skills A centaur’s monstrous humanoid levels give it skill points equal to 7 × (2 + Intelligence modifier). Its class skills are Listen, Move Silently, Spot, and Survival.
  • Racial Feats A centaur’s monstrous humanoid levels give it two feats.
  • +3 natural armor bonus.
  • Automatic Languages Sylvan, satyr. Bonus Languages Common +2 more
  • Favored Class Ranger
  • Level adjustment +2

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