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Fiendish Monstrous Scorpion

Scorpion Silhouette Bug Claws  - mohamed_hassan / Pixabay, Fiendish Monstrous Scorpion
mohamed_hassan / Pixabay

Monstrous scorpions are likely to attack any creature that approaches, and they usually charge when attacking prey.

From D&D Wiki

Fiendish Monstrous Scorpion, Small
Size/TypeSmall magical beast (Extraplanar)
Hit Dice1d8+2 (6 hp)
Speed30 ft. (6 squares)
Armor Class14 (+1 size, +3 natural),, touch 11, flat-footed 14
Base Attack/Grapple+0/-4
AttackClaw +1 melee (1d3-1)
Full Attack2 claws +1 melee (1d3-1) and sting -4 melee (1d3-1 plus poison)
Space/Reach5 ft./5 ft.
Special AttacksConstrict 1d3-1, improved grab, poison, Smite Good 1/day
Special QualitiesDarkvision 60 ft., tremorsense 60 ft., Resistance to cold and fire 5, Spell Resistance 6
SavesFort +4, Ref +0, Will +0
AbilitiesStrength 9, Dexterity 10, Constitution 14, Intelligence 3, Wisdom 10, Charisma 2
SkillsClimb +3, Hide +8, Spot +4
FeatsWeapon FinesseB
EnvironmentWarm deserts in an evil-aligned plane
OrganizationColony (2-5) or swarm (6-11)
Challenge Rating1/2
AlignmentAlways evil (any)
Level Adjustment

Smite Good (Su): Once per day the creature can make a normal melee attack to deal extra damage equal to its HD total (maximum of +20) against a good foe.

Constrict (Ex): A monstrous scorpion deals automatic claw damage on a successful grapple check.

Improved Grab (Ex): To use this ability, a monstrous scorpion must hit with a claw attack. A monstrous scorpion can use either its Strength modifier or Dexterity modifier for grapple checks, whichever is better.

Poison (Ex): A monstrous scorpion has a poisonous sting. The details vary by the scorpion’s size, as follows. The save DCs are Consitution- based. The indicated damage is initial and secondary damage.

SizeFort DCDamage
Small121d2 Constitution

Skills: A monstrous scorpion has a +4 racial bonus on Climb, Hide, and Spot checks.


  • This monster is a Small Monstrous Scorpion with the Fiendish Creature template added to it.
  • This monster can be summoned using the spell Summon Monster I.
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