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Fiendish Crocodile

crocodile, reptile, predator, Fiendish Crocodile

Fiendish Crocodiles are aggressive predators 11 to 12 feet long.

They lie mostly submerged in rivers or marshes, with only their eyes and nostrils showing, waiting for prey to come within reach.

Fiendish Crocodile
Size/TypeMedium magical beast (Extraplanar)
Hit Dice3d8+9 (22 hp)
Speed20 ft. (4 squares), Swim 30 ft.
Armor Class15 (+1 Dexterity, +4 natural), touch 11, flat-footed 14
Base Attack/Grapple+2/+6
AttackBite +6 melee (1d8+6) or tail slap +6 melee (1d12+6)
Full AttackBite +6 melee (1d8+6) or tail slap +6 melee (1d12+6)
Space/Reach5 ft./5 ft.
Special AttacksImproved grab
Special QualitiesHold breath, Low-Light Vision, Darkvision 60 ft., Resistance to cold and fire 5, Spell Resistance 8
SavesFort +6, Ref +4, Will +2
AbilitiesStrength 19, Dexterity 12, Constitution 17, Intelligence 3, Wisdom 12, Charisma 2
SkillsHide +7*, Listen +4, Spot +4, Swim +12
FeatsAlertness, Skill Focus (Hide)
EnvironmentWarm marshes in an evil-aligned plane
OrganizationSolitary or colony (6–11)
Challenge Rating2
AlignmentAlways evil (any)
Advancement4-5 HD (Medium)
Level Adjustment


Smite Good (Su): Once per day the creature can make a normal melee attack to deal extra damage equal to its HD total (maximum of +20) against a good foe.

Improved Grab (Ex): To use this ability, a crocodile must hit with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, the crocodile establishes a hold on the opponent with its mouth and drags it into deep water, attempting to pin it to the bottom.

Hold Breath (Ex): A crocodile can hold its breath for a number of rounds equal to 4 x its Consitution score before it risks drowning.

Skills: A crocodile has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.

*A crocodile gains a +4 racial bonus on Hide checks when in the water. Further, a crocodile can lie in the water with only its eyes and nostrils showing, gaining a +10 cover bonus on Hide checks.

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