|Size/Type:||Small Magical Beast (Extraplanar)|
|Hit Dice:||1d8+1 (5 hp)|
|Speed:||10 ft. (2 squares), fly 80 ft. (average)|
|Armor Class:||14 (+1 size, +2 Dex, +1 natural), touch 13, flat-footed 12|
|Attack:||Talons +3 melee (1d4)|
|Full Attack:||2 talons +3 melee (1d4) and bite –2 melee (1d4)|
|Space/Reach:||5 ft./5 ft.|
|Special Qualities:||Low-light vision, Darkvision 60ft, Resistance to acid, cold, and electricity 5, Spell Resistance 6|
|Saves:||Fort +3, Ref +4, Will +2|
|Abilities:||Str 10, Dex 15, Con 12, Int 3, Wis 14, Cha 6|
|Feats:||Alertness, Weapon FinesseB|
|Environment:||Temperate mountains in any good-aligned plane|
|Organization:||Solitary or pair|
|Alignment:||Always good (any)|
|Advancement:||2–3 HD (Medium)|
These birds of prey inhabit nearly every terrain and climate, though they all prefer high, secluded nesting spots.
A typical eagle is about 3 feet long and has a wingspan of about 7 feet. The statistics presented here can describe any similar-sized, diurnal bird of prey.
Smite Evil (Su): Once per day a celestial creature can make a normal melee attack to deal extra damage equal to its HD (maximum of +20) against an evil foe.
Eagles dive at prey, raking with their powerful talons.
Skills: Eagles have a +8 racial bonus on Spot checks.