This lean, simian humanoid is covered in a layer of soft, lightly colored fur and has a long, prehensile tail.
Vanara are a race of ape-like humanoids who were brave and inquisitive by nature. A tribe dwelling in the midst of forest. They were encountered by Sahadeva, a Pandava general who led a military campaign to south India.
The Vanaras lived primarily in the region of Kishkindha in southern India, in the midst of Dandaka Forest, where Lord Rama met them during his search for Sita. The Vanaras helped Rama in his search, and also in his battle against Ravana, Sita’s abductor.
The characteristics of a Vanara, are amusing, childish, mildly irritating, badgering, hyperactive, adventurous, bluntly honest, loyal, courageous, and kind. They are at least a foot shorter than an average human and their bodies are covered with light fur, generally brown in colour.
The greatest and most famous vanara is Lord Hanuman, a loyal devotee of Lord Rama, and incarnation of lord Shiva. Some of the other notable Vanaras were Hanuman’s mother Anjana, his foster father Kesari, Sugriva, Vali and Angada.
|Vanara CR 1/2|
|XP 200 |
Vanara monk 1 LG
Medium humanoid (vanara) Init +3;
Senses Low-Light Vision; Perception +7
|AC 17, touch 17, flat-footed 13 (+3 Dexterity, +1 Dodge, +3 Wisdom) |
hp 9 (1d8+1)
Fort +2, Ref +5, Will +5
|Speed 30 ft., Climb 20 ft. |
Melee quarterstaff +1 (1d6+1) or flurry of blows +0/+0 (1d6+1)
Special Attacks flurry of blows, stunning fist (1/day, DC 13)
|Strength 13, Dexterity 16, Constitution 10, Intelligence 12, Wisdom 17, Charisma 6 |
Base Atk +0; CMB +1; CMD 18
Feats Combat ReflexesB, Dodge, Improved Unarmed StrikeB, stunning fistB
Skills Acrobatics +9, Climb +13, Perception +7, Sense Motive +7, Stealth +9;
Racial Modifiers +2 Acrobatics, +2 Stealth
Languages Common, Sylvan, Vanaran SQ prehensile tail
|Prehensile Tail (Ex) All vanaras have long, flexible tails that they can use to carry objects. They cannot wield weapons with their tails, but the tails do allow them to retrieve small stowed objects carried on their persons as a swift action.|
|Environment any forests |
Organization solitary, pair, party, (3-6), or community (7-100)
Treasure NPC gear (quarterstaff)
Vanaras are intelligent, simian humanoids who live in deep forests and jungles. They are both agile and clever, but saddled with boundless curiosity and a love of pranks that, while normally harmless, hinder ingratiations with those they encounter. A vanara’s body is covered in a thin coat of soft fur, and individuals with chestnut, ivory, and even golden coats are common.
Despite its fur, a vanara can grow lengthy
hair on its head just like a human, and both male and female vanaras take pains to wear elaborate hairstyles for important social functions. The hair on a vanara’s head matches the color of its fur. All vanaras have long, prehensile tails and handlike feet capable of well-articulated movements. A vanara stands slightly shorter than a typical human. Males weigh from 150 to 200 pounds at most, with females weighing slightly less. Vanaras live for 60 to 75 years.
Vanaras live in large, tree-top villages connected by rope-bridges and ladders. Homes are carved out of trees but usually left open to the elements except for woven leaf canopies and overhangs. Vanara villages are typically led by the community’s religious leaderusually a cleric, oracle, or monk.
Vanaras are defined by their class levelsthey do not possess racial Hit Dice. All vanaras have the following racial traits.
Low-Light Vision: Vanaras can see twice as far as a human in conditions of dim light.
Prehensile Tail (Ex): All vanaras have long, flexible tails that they can use to carry objects. They cannot wield weapons with their tails, but the tails do allow them to retrieve small stowed objects carried on their persons as a swift action.
Languages: A vanara begins play speaking both Common and Vanaran. Vanaras with high Intelligence scores can choose from among the following bonus languages: Aklo, Celestial, Elven, Gnome, Goblin, and Sylvan.
Section 15: Copyright Notice – Pathfinder Roleplaying Game Bestiary 3
Pathfinder Roleplaying Game Bestiary 3, © 2011, Paizo Publishing, LLC; Authors Jesse Benner, Jason Bulmahn, Adam Daigle, James Jacobs, Michael Kenway, Rob McCreary, Patrick Renie, Chris Sims, F. Wesley Schneider, James L. Sutter, and Russ Taylor, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.