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Fir Darrig

The creature shambling from the water is a loathsome and disgusting creature. Built like an obese shell of a man, he stands in a stooped but upright position, tattered and filthy red clothes with grimy coin-filled pockets hanging from his frame.

Originally Posted by Rappy of the Wizards Community forums.

On this Thread

Unseelie Court water-fey best kept far away from, the Fir Darrig haunt filthy and fetid waterways: the more disgusting, the better. Resembling hunch-backed obese leprechauns with unkempt graying beards and blood red clothing slung over their wrinkled and rolled frames, these hateful beings enjoy performing sadistic “jokes” upon those who have spited them as well as finding ways to collect coins for their submerged cavern hoards. These include passing their Filth fever into cattle or swapping an infant with a changeling baby. They also devour foods that most would find repulsive: sludge, carrion, ruined alchemical components, etc. On occasion, not for actual need but out of hatred and to get an easy chance at having a potential enemy to spite, a Fir Darrig will wander into a household and ask for a Spot near the kiln or fireplace. Woe to the villager who denies this dark fey his night by the fire. Fir Darrig speak Common and Aquan.

Fir Darrig
Small fey (Aquatic, Cold)
Hit Dice4d6+12 (26 hp)
Initiative+3 (+3 Dexterity)
Speed40 ft. (8 squares), Swim 30 ft. (6 squares)
Armor Class16 (+1 size, +3 Dexterity, +2 natural), touch 14, flat-footed 13
Base Attack/Grapple+2/-1
AttackSlam +4 melee (1d3+1)
Full Attack2 Slams +4 melee (1d3+1)
Space/Reach5 ft./5 ft.
Special Attacks
Special QualitiesDisease, Low-Light Vision, tremorsense 60 ft..
SavesFort +6, Ref +7, Will +5
AbilitiesStrength 13, Dexterity 16, Constitution 16, Intelligence 10, Wisdom 12, Charisma 8
SkillsAppraise +8, Hide +9, Listen +6, Move Silently +15, Spot +6, Survival +11, Swim +9
FeatsGreat Fortitude, Improved Sunder
EnvironmentCold aquatic
OrganizationSolitary
Challenge Rating3
TreasureStandard
AlignmentUsually Chaotic Evil.
Advancement5-6 HD (Small); 7-8 (Medium)
Level Adjustment

Combat

A Fir Darrig faced with a combat situation likes to first cause a fog bank to roll in around himself. Afterwards, he will come at the enemy using tremorsense to guide him, then curse with no mercy. If threatened too much, the Fir Darrig will let the fog mask an escape back into the waters, where he will wait and watch to see if Filth fever grips his victim.

Disease (Ex): A Fir Darrig can cast dark energies through his fingers. A creature hit by his slams have a 25% chance of catching Filth fever.

Spell-like Abilities (Su): Caster level 12th. At will: Fog cloud.

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