‘Polar Bear’ – These long, lean carnivores are slightly taller than brown bears.
|Hit Dice||8d8+32 (68 hp)|
|Speed||40 ft. (8 squares), Swim 30 ft.|
|Armor Class||15 (-1 size, +1 Dexterity, +5 natural), touch 10, flat-footed 14|
|Attack||Claw +13 (1d8+8)|
|Full Attack||2 claws +13 melee (1d8+8) and bite +8 melee (2d6+4)|
|Space/Reach||10 ft./5 ft.|
|Special Attacks||Improved grab|
|Special Qualities||Low-Light Vision, Scent|
|Saves||Fort +10, Ref +7, Will +3|
|Abilities||Strength 27, Dexterity 13, Constitution 19, Intelligence 2, Wisdom 12, Charisma 6|
|Skills||Hide -2*, Listen +5, Spot +7, Swim +16|
|Feats||Endurance, Run, Track|
|Organization||Solitary or pair|
|Advancement||9-12 HD (Large)|
Polar bears fight just as brown bears do.
Improved Grab (Ex): To use this ability, a bear must hit with a claw attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity.
Skills: The bear has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line. *A polar bear’s white coat bestows a +12 racial bonus on Hide checks in snowy areas.