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Okapi

okapi, okapia, mondonga, Okapi

This creature resembles a short-necked giraffe, but with a reddish-brown body and black-and-white striped legs like those of a zebra. Its white face ends in a black muzzle, from which a long blue tongue protrudes.

Originally Posted by Shade of the En World forums.

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Okapi are large, herbivorous ungulates related to giraffes. that inhabit savannas and grasslands. Okapi feed on leaves, buds, shoots, grass, ferns, fruit, and fungi.

After mating, an okapi gives birth to a single calf after a gestation period of 14-15 months. The young okapi reaches maturity in 4 to 5 years.

An okapi is about 8 feet long and stands 6-1/2 feet tall at the shoulder. It weighs 465 to 565 pounds. An okapi lives up to 30 years.

Okapi
Large animal
Hit Dice4d8+12 (30 hp)
Initiative+1
Speed50 ft. (10 squares)
Armor Class13 (-1 size, +1 Dexterity, +3 natural), touch 10, flat-footed 12
Base Attack/Grapple+3/+12
AttackHoof +7 melee (1d8+5)
Full Attack2 hooves +7 melee (1d8+5)
Space/Reach10 t./5 ft.
Special AttacksSprint
Special QualitiesForest movement, Low-Light Vision
SavesFort +7, Ref +5, Will +2
AbilitiesStrength 21, Dexterity 13, Constitution 17, Intelligence 2, Wisdom 13, Charisma 4
SkillsHide -3*, Jump +13, Listen +6, Spot +5
FeatsEndurance, Run
EnvironmentWarm forests
OrganizationSolitary or pair
Challenge Rating2
TreasureNone
AlignmentAlways neutral
Advancement5-8 HD (Large)
Level Adjustment

COMBAT

Okapi generally flee if threatened, but are males are protective of their territory, battling other males that trespass.

Forest Movement (Ex): An okapi’s skill at moving through heavy foliage is such that it suffers no movement penalties from light undergrowth and treats heavy undergrowth as light undergrowth. An okapi is still affected by magically enhanced plants that slow movement, such as an entangle spell.

Sprint (Ex): Once per hour, an okapi can move five times its normal speed (250 feet) when it makes a charge.

Skills: Okapi have a +2 racial bonus on Listen checks. *Okapi have a +4 racial bonus on Hide checks in areas with at least sparse trees. This bonus on Hide checks increases to +8 when the okapi is immobile.

Originally appeared in Dragon Magazine #137 (1988).

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