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Dire Bat

Dire Bat
Palaeochiropteryx life reconstruction Corrections and more natural poses from this version: File:Palaeochiropteryx – 3d Reconstruction.jpg

These nocturnal hunters have wingspans of 15 feet and weigh about 200 lbs.

The dire bat is usually found lairing in desolate areas, resting in caves or other secluded areas during the day and taking to the skies in search of prey at night. This immense creature has an average wingspan of 15 feet and weighs roughly 200 pounds.

The dire bat generally doesn’t shelter in groups larger than eight, often living a solitary life. A dire bat prefers feeding on livestock and herd animals.

Dire Bat
Large animal
Hit Dice4d8+12 (30 hp)
Initiative+6
Speed20 ft. (4 squares), Fly 40 ft. (good)
Armor Class20 (-1 size, +6 Dexterity, +5 natural), touch 15, flat-footed 14
Base Attack/Grapple+3/+10
AttackBite +5 melee (1d8+4)
Full AttackBite +5 melee (1d8+4)
Space/Reach10 ft./5 ft.
Special Attacks
Special QualitiesBlindsense 40 ft.
SavesFort +7, Ref +10, Will +6
AbilitiesStrength17, Dexterity 22, Constitution 17, Intelligence 2, Wisdom 14, Charisma 6
SkillsHide +4, Listen +12*, MoveSilently +11, Spot +8*
FeatsAlertnessStealthy
EnvironmentTemperate deserts
OrganizationSolitary or colony (5-8)
Challenge Rating2
TreasureNone
AlignmentAlways neutral
Advancement5-12 HD (Large)
Level Adjustment

Combat

Dire bats swoop down upon unsuspecting prey from above.

Blindsense (Ex) A dire bat uses echolocation to pinpoint creatures within 40 feet. Opponents still have total concealment against the bat unless it can actually see them.

Skills Dire bats have a +4 racial bonus on Spot and Listen checks. These bonuses are lost if its Blindsense is negated.

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