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Herd Animal, Deer

fallow deer, stag, deer, Herd Animal, Deer

The elegant creature raises it head revealing a majestic rack of antlers. It has a tawny brown hide and small black hooves.

Deer are the ruminant mammals a number of broadly similar animals are often also called deer. Male deer of all species (except the Chinese water deer) grow and shed new antlers each year – in this they differ from permanently horned animals such as antelope – these are in the same order as deer and may bear a superficial resemblance. The Musk deer of Asia and Water Chevrotain (or Mouse Deer) of tropical African and Asian forests are not true deer and form their own families, Moschidae and Tragulidae, respectively. All other animals in Africa resembling deer are antelope.

Shy and wary, deer range from the arctic to the tropics. They are very flexible creatures, adapting easily to their climate and able to survive in all but the harshest of temperatures. Deer are very flexible in their diets as well, able to exist on plants, insects, fish, and even dead birds. Deer are excellent swimmers and have been known to swim to a distance of five miles in the water. These statistics represent the typical white-tailed deer; they can also be used to represent other deer-like animals such as caribou and antelope.

Source: Pathfinder

Deer CR 1/4
XP 100

N Medium animal

Init +2; Senses Low-Light Vision, Scent; Perception +10
AC 14, touch 13, flat-footed 11 (+2 Dexterity, +1 dodge, +1 natural)

hp 11 (2d8+2)

Fort +4, Ref +5, Will +2
Speed 40 ft.

Melee gore +2 (1d6+1), 2 hooves –3 (1d4)
Strength 12, Dexterity 15, Constitution 12, Intelligence 2, Wisdom 14, Charisma 6

Base Atk +1; CMB +2; CMD 15 (19 vs. trip)

Feats Dodge B, Mobility B, Run

Skills Acrobatics +2 (+6 jump), Perception +10, Stealth +10 (+14 in forests), Swim +5; Racial Modifiers +4 Perception, +4 Stealth (+8 in forests), +4 Swim
Environment temperate forests

Organization solitary, mated pair, herd (2-20)

Treasure none


Deer attack with their hooves or antlers. Antelopes, when defending their herd, attack by charging an opponent and butting with their horns (gore). The gore attack only applies to bucks with antlers.


These statistics can be used to represent the average black-tailed deer as well, with a few minor changes. The black-tailed deer prefers plains, hills, and other open ground as its habitat. It has a +4 racial bonus on Acrobatics checks. In combat, a black-tailed deer jumps about in an effort to confuse its attackers before stotting (hopping) away.

Section 15: Copyright Notice – Tome of Horrors Complete

Deer from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene.

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