This site is games | books | films

Facebook
Twitter
Pinterest
Reddit
Tumblr
StumbleUpon

Dinosaur, Styracosaurus

Styracosaurus  june 2007 LadyofHats, Styracosaurus
Styracosaurus june 2007 LadyofHats

This massive creature has a bony frill with long spikes growing from it, and a long horn growing from its beaked snout.

Originally Posted by Shade of the En World forums.

On this Thread

The styracosaurus is a ceratopsian whose decorative frill has become a defensive weapon.

A styracosaurus is about 20 feet long and weighs around 3 tons. Like most ceratopsians, it is very aggressive. They will charge at any unfamiliar creature in their territory and are relentless in their assaults. They live in small herds and feed on bushes and tubers.

Dinosaur, Styracosaurus
Huge animal
Hit Dice10d8+63 (108 hp)
Initiative+0
Speed30 ft. (6 squares)
Armor Class16 (-2 size, +8 natural), touch 8, flat-footed 16
Base Attack/Grapple+7/+23
AttackGore +14 melee (2d6+12)
Full AttackGore +14 melee (2d6+12)
Space/Reach15 ft./10 ft.
Special AttacksPowerful charge, reflexive attack, trample 2d8+12
Special QualitiesLow-Light VisionScent
SavesFort +15, Ref +7, Will +7
AbilitiesStrength 26, Dexterity 11, Constitution 23, Intelligence 1, Wisdom 14, Charisma 9
SkillsListen +11, Spot +10
FeatsAlertnessGreat FortitudeIron WillWeapon Focus (gore)
EnvironmentWarm hills and plains
OrganizationSolitary or herd (2-8)
Challenge Rating7
TreasureNone
AlignmentAlways neutral
Advancement11-20 HD (Huge), 21-30 HD (Gargantuan)
Level Adjustment

COMBAT

A styracosaurus initiates combat by charging its opponent, and uses its spiked frill to deter opponents from fighting back.

Powerful Charge (Ex): On a charge attack, a styracosaur’s gore attack deals 4d6+16 points of damage.

Reflexive Attack (Ex): Once per round, a styracosaurus may make an immediate melee attack with its frill against any creature that strikes it in melee. Attack bonus +8, 1d8+8 damage.

Trample (Ex): A styracosaurus can literally run over any creatures in its way that are of Large or smaller size. Creatures trampled must make a Reflex save (DC 23 half) or take 2d8+12 damage. The save DC is Strength-based.

Originally appeared in Monster Manual (1977).


Scroll to Top