This large reptilian quadruped has a stiff tail, a duck-like beak and a plow- shaped crest on the top of its head.
Originally Posted by Shade of the En World forums.
Lambeosaurs are a species of hardrosaur that lives in large herds.
A lambeosaur is a very large animal, smaller than its relative the anatotitan, but still averaging over 30 feet long. It still is a common prey item for many carnivorous dinosaurs, but lambeosaurs live in large herds to protect themselves from danger. Each herd has a distant relationship with other nearby herds, and their crests act as powerful amplifiers for their hooting cries. The distress calls of a lambeosaur can be heard from almost a mile away, and if a distress call is given, other herds in earshot flee as rapidly as possible.
|Hit Dice||10d8+50 (95 hp)|
|Speed||40 ft. (8 squares)|
|Armor Class||14 (-2 size, +6 natural), touch 8, flat-footed 14|
|Attack||Tail slam +11 melee (1d8+9)|
|Full Attack||Tail slam +11 melee (1d8+9)|
|Space/Reach||15 ft./10 ft.|
|Special Attacks||Trample 2d10+9|
|Special Qualities||Low-Light Vision, Scent|
|Saves||Fort +17, Ref +7, Will +5|
|Abilities||Strength 23, Dexterity 11, Constitution 20, Intelligence 1, Wisdom 12, Charisma 7|
|Skills||Listen+12, Spot +12, Swim +9|
|Feats||Alertness, Endurance, Great Fortitude, Run|
|Environment||Temperate and warm plains and hills|
|Organization||Solitary, pair or herd (8-40)|
|Advancement||11-20 HD (Huge), 21-30 HD (Gargantuan)|
Lambeosaurs shy away from combat unless they or their offspring are threatened. If so, they fight using their powerful tails.
Trample (Ex): A lambeosaurus can literally run over any creatures in its way that are of Large or smaller size. Creatures trampled must make a Reflex save (DC 21 half) or take 2d10+9 damage. The save DC is Strength-based.
Skills: Lambeosaurs have a +4 racial bonus on Listen and Spot checks.
Originally appeared in Monster Manual (1977).