(Dinosaur) Hypsilophodon

A small creature strays from the others. You look at it small, unthreatening body and find it cute that such an animal exists. It looks at you over its beak-like mouth an then flees with unbelievable speed.
Originally Posted by Darknecromancer of the Wizards Community forums.
A Hypsilophodon is a small, bipedal plant-eater that lives in large groups for its entire life. They are preyed on by almost all predators and are practically the bottom of the food chain. The one thing they have on their side is speed, and lots of it.
Hypsilophodon | |
Medium animal | |
Hit Dice | 1d8 (4 hp) |
Initiative | +2 (+2 Dexterity) |
Speed | 40 ft. (8 squares), Burrow 5 ft. |
Armor Class | 13 (+2 Dexterity, +1 natural), touch 12, flat-footed 11 |
Base Attack/Grapple | 0/-1 |
Attack | Bite -1 melee (1d3 -1) |
Full Attack | Bite -1 melee (1d3 -1) |
Space/Reach | 5 ft./5 ft. |
Special Attacks | – |
Special Qualities | Low-Light Vision, Scent |
Saves | Fort +2, Ref +4, Will +2 |
Abilities | Strength 8, Dexterity 15, Constitution 11, Intelligence 2, Wisdom 14, Charisma 10 |
Skills | Listen +4, Spot +4 |
Feats | Run |
Environment | Warm forests |
Organization | Solitary, Pair, Family (2-5), or Nest (5-20) |
Challenge Rating | 1/2 |
Treasure | None |
Alignment | Always neutral |
Advancement | 2-3 HD (Medium) |
Level Adjustment | – |
Combat
A Hypsilophodon will try to avoid combat at every opportunity. They would much rather flee than fight, but if seriously threatened they will attempt to defend themselves with their feeble beaks.
Society
A Hypsilophodon is never alone for long. They know they are too small to survive on their own. If something threatens one of them, they others will flee unless the creature is equal in size to them and alone. If such is the case, The others will try to cluster around the predator to scare it off.