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Dinosaur, Diplodocus

Dinosaur, Diplodocus
Diplodocus carnegii 2008(2008) Creator:Dmitry Bogdanov

These ate water plants. They only weigh about ten tons despite their great size.

The diplodocus is one of the longest dinosaurs, although its relatively thin neck and tail take it out of the running for heaviest or physically largest.

Diplodocus herds travel across vast plains and along the edges of temperate forests. Slow moving and somewhat ponderous, they gather together in herds for protection against predators.

Their long necks allow them to reach the succulent tops of most trees, which is fortunate since they must constantly forage to feed their massive bodies. A diplodocus is usually about 90 feet long and can weigh over 20 tons.

From ORC Wiki

Colossal Animal
Hit Dice28d8+273 (399 hp)
Speed20 ft. (4 squares)
AC14 (-8 size, +12 natural), touch 2, flat-footed 14
AttacksTail slap +30
DamageTail slap (4d8+24)
Face/ReachSpace/Reach: 30 ft. /20 ft.
Special AttacksTail sweep, trample 2d8+24
Special QualitiesLow-Light VisionScent
SavesFort +25, Ref +16, Will +10
AbilitiesStrength 44, Dexterity 10, Constitution 28, Intelligence 2, Wisdom 12, Charisma 10
SkillsListen +18, Spot +19
FeatsAlertnessImproved Natural Attack (tailslap), RunToughness (7)
Climate/TerrainTemperate plains
OrganizationSolitary, pair, or herd (6-18)
Challenge Rating12
AlignmentAlways neutral
Advancement29-84 HD (Colossal)
Level Adjustment


The diplodocus is an herbivore and by nature not a violent creature. Yet they are quick to react to perceived threats. Against smaller targets, a diplodocus uses its tail sweep to send enemies into disarray before taking advantage of the distraction to flee. Larger predators are rare, but when encountered, the diplodocus uses its tail slap and depends on other diplodocuses for protection.

Tail Sweep (Ex): As a standard action, a diplodocus can sweep a half-circle with a radius of 40 feet extending from an intersection on the edge of the dinosaur’s space. Any creatures smaller than the diplodocus within the swept area are automatically affected. A tail sweep automatically deals 2d8+24 points of damage. Creatures in the area of effect can attempt DC 27 Reflex saves to take half damage. The save DC is Strength-based.

Trample (Ex): Reflex half DC 27. The save DC is Strength-based.

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