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By Toriyama Sekien (鳥山石燕, Japanese, *1712, †1788) - scanned from ISBN 4-336-03386-2., Public Domain,, Nozuchi
By Toriyama Sekien (鳥山石燕, Japanese, *1712, †1788) – scanned from ISBN 4-336-03386-2., Public Domain,

A fat snake-like creature slithers forth, its eyeless head split in twain by an enormous mouth. Its entire body is covered in a thick layer of bristly hair.

Source Demiurge113
Originally posted on Probing the Membrane of Science

Nozuchi are bizarre predators native to rolling hills. They typically lair at the tops of trees, using their keen hearing and sense of smell to pinpoint prey. Once prey is detected, the nozuchi dives upon it, rolling towards it and latching on with its immensely powerful jaws. A nozuchi is incredibly malleable and is able to stretch its body to devour even man-sized prey in a single bite. Although they prefer to eat live prey, they will take carrion – the bleeding, diseased wounds their bites leave behind often convert escaped victims into carrion rapidly.

Nozuchi are typically solitary creatures, but a mated pair may cooperate to take down large prey. They typically attack only solitary prey, as they are slow and easy to attack once they have swallowed a meal. Nozuchi eat infrequently, taking small prey once a week, or man-sized prey three or four times a year. Due to their deadly natures, seeing a nozuchi is typically considered to be bad luck’ it is sometimes believed that if you see a nozuchi, you are in danger of contracting a lethal disease. A nozuchi is no more than three feet long and weighs 50 pounds without a meal in its belly.

Nozuchi CR 5
XP 1,600

N Small aberration

Init +5; Senses blindsight 60 ft., Perception +9, Scent
AC 18, touch 13, flat-footed 17 (+1 size, +1 Dexterity, +5 natural, +1 Dodge)

hp 52 (8d8+16)

Fort +6, Ref +3, Will +8

Defensive Abilities spiny defense; Immune disease, gaze attacks, visual effects, illusions and attacks relying on sight
Speed 20 ft., Climb 20 ft.

Melee bite +10 (2d6+4 plus bleed plus disease plus grab)

Special Attacks bleed (1d6), grab (Medium), swallow whole (Medium, 2d6+4 bludgeoning, AC 12, 5 hp), tumbling charge
Strength 16, Dexterity 13, Constitution 15, Intelligence 4, Wisdom 14, Charisma 7

Base Atk +6; CMB +8 (+12 grapple); CMD 20 (cannot be tripped)

Feats Dodge, Great Fortitude, Improved Initiative, Power Attack

Skills Climb +11, Perception +9, Stealth +12
Environment temperate hills

Organization solitary or pair

Treasure incidental
Disease (Ex)

Black bloat – injury; save Fort DC 16; onset 1d3 days; frequency 1/day; effect 1d4 Constitution damage; cure 2 consecutive saves. The save DC is Constitution based.  

Spiny Defense (Ex)

Any creature that strikes a nozuchi with a melee weapon, natural weapon or unarmed strike takes 1d4+4 points of damage from the nozuchi’s spiny hairs. Any creature that takes damage from a nozuchi’s spiny defense is exposed to the creature’s disease. Melee weapons with reach do not endanger a user in this way.

Tumbling Charge (Ex)

Once per minute, a nozuchi may move up to 10 times its speed on a charge. Any attack roll made at the end of this charge is made at a +4 bonus.  
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