This site is games | books | films

Baigujing

Baigujing
Baigujing

Bai Gu Jing (traditional Chinese, means a “white bone demon”) is a yaoguai from Journey to the West.

Baigujing was a demon who desired to eat the flesh of Tang Sanzang. She disguised herself as a village girl and offered him and his disciples poisonous fruits. Due to her strong powers, only Sun Wukong could detect that she was a demon. He hit her with his staff, seemingly killing her. Sun Wukong tried to explain to everyone what she was but they didn’t believe him. Tang Sanzang believed she was an innocent and buried her. Having survived the attack, she dug underground to recover.

She returned a second time disguised as an elderly woman. She lied to the group, causing them to believe that the village girl from earlier was her daughter. Sun Wukong sees through her disguise once again and kills her. The group is angered at Sun Wukong and continues to not believe him. She returns a third time as an elderly man who lies about having a daughter and wife. The group immediately felt guilty as they believed they are the two women Sun Wukong had slain. She taunts Sun Wukong into attacking her by using his powers, and only he could hear her.

Having a short-temper, he finally beats her with his staff and kills the demon, revealing that she was just a skeleton spirit. Sun Wukong shows this to Tang Sanzang, who initially believes him, but Zhu Bajie convinces Tang Sanzang that Sun Wukong transformed the corpse into a skeleton to evade the Band-tightening spell. Tang Sanzang is angry at Sun Wukong at his reckless slaying and scolds him. He cuts his ties with Sun Wukong and sends him away. Hurt by his master’s words, Sun Wukong leaves and returns to Water Curtain Cave.[1] In his absence, Tang Sanzang gets caught by another demon—Yellow Robe Demon that Zhu Bajie and Sha Wujing cannot defeat, and Zhu Bajie is forced to apologize to Sun Wukong and invite him back to save Tang Sanzang and to continue their journey West.

Name Baigujing
Yaoguai Skeletal CR 13

This creature is a mix of different animals fused together, with a bears torso and head, clawed ape legs, and a furred tentacle arm.

XP 25600
N Huge Magical beast (Undead) Undead traits
Wizard level 5 (skill points 5) Wizard
(School Illusion Prohibited Abjuration , Divination)
Init +6; Senses Darkvision 60, Darkvision 60, Low-light Vision; Perception +8

DEFENSE

AC 22, touch 10, flat-footed 20 (+2 Dex, +12 Natural, -2 size)
hp 61 (8d8+5d6+5);Fast healing 5
Fort +3, Ref +5, Will +12 Save Modifier +4 vs. mind-affecting effects
Damage reduction 5/bludeoning, Immunity to cold, Damage Reduction (Ex) 5/-, Fortification (50%), Immunity to nauseated, sickened, Polymorph Susceptibility (Su) A yaoguai is immune to polymorph effects or effects that otherwise change its shape, but the attempt to alter its shape causes it great pain and it must attempt a saving throw if the effect allows it. If it fails its save or the effect doesnt allow a saving throw, the yaoguai is staggered and loses its damage reduction and fast healing for 1d4 rounds., Spell Resistance 18

OFFENSE

Speed 40ft.
Melee Bite +12 (2d6+6), Claw +12 (1d8+6) , Tentacle +7 (1d8+3)
Space 15 ft.; Reach 10 ft.

SPECIAL ABILITIES

Special Attacks
Constrict (1d6+6),
Makers Gift (Ex) DC(14) 1- (grab and constrict). Each yaoguai gains one additional ability that is based on its specific form. Typical additional yaoguai abilities include the following. Flight: The yaoguai gains a fly speed of 30 feet (clumsy). Grab and Constrict: The yaoguais tentacle attack gains grab and constrict. The creatures constrict damage is equal to its slam damage plus its Strength bonus. Poison: One claw or tentacle attack is replaced with a sting attack (same damage as the replaced attack) plus poison. Poison Sting- injury; save Fort DC; frequency 1/round for 6 rounds; effect 1d2 Strength damage; cure 1 save.,
Makers Gift (Ex) DC(14) 2- The save DC is Constitution-based. Pounce and Rake: The yaoguai gains pounce and rake (2 claws +14, 1d8+7). Quills: A creature attacking the yaoguai with a melee weapon, an unarmed strike, or a natural weapon takes 1d8+7 points of piercing damage from the yaoguais quills. Melee weapons with reach do not endanger their users in this way. Trample: The yaoguai gains a trample attack that deals an amount of damage equal to its claw damage plus 1-1/2 times its Strength modifier.
Blinding Ray (Sp) Stand action 30ft ranged touch blind 1 rnd, if HD > wizard level uneffected 3/day + INT mod
Spells Known:
Wizard Spells: CL 5 Concentration 3

  • Level 0 (4) DC 8: Acid Splash, Arcane Mark, Daze, Ghost Sound, Mage Hand, ; 
  • Level 1 (4) DC 9: Abundant Ammunition, Alter Musical Instrument, Animate Rope, Face of the Devourer, ; 
  • Level 2 (3) DC 10: Aboleths Lung, Alter Self, Assumed Likeness, ; 
  • Level 3 (2) DC 11: Ablative Barrier, Adjustable Disguise, ;

STATISTICS

Str 23, Dex 14, Con 0, Int 7, Wis 11, Cha 10
Base Atk +8; CMB +16; CMD 28
Feats Brew Potion, Blind-fight, Cleave, Combat Casting, Improved Initiative, Iron Will, Martial Weap Prof, Power Attack, Scribe Scroll, Shield Proficiency, Simple Weapon Proficiency, Spell Focus, Spell Penetration;
Skills Appraise -2, Climb +11, Fly +7, Know Arcana +2, Know Arch & Eng -2, Know Dungeon -2, Know Geography -2, Know History -2, Know Local -2, Know Nature -2, Know Nobility -2, Know Religion -2, Know the Planes -2, Perception +8, Spellcraft +2, Swim +11
Languages

ECOLOGY

Environment any land
Organization
Treasure None

ITEMS: Belt of giant strength (+2) +2 STR, Cloak of resistance (+4) +4 saves,

Scroll to Top