This site is games | books | films

Agathion, Cervapral

Agathion, Cervapral
AI Generated Artwork – NightCafe Creator

This sleek, long-legged, antelope-like figure has majestic, pronged horns and ruffs of white fur on its chest and neck.

Cervapral CR 5

XP 1,600
NG Medium outsider (agathion, extraplanar, good)
Init +4; Senses darkvision 60 ft., enchantment sense, scent; Perception +13

DEFENSE

AC 18, touch 14, flat-footed 14 (+4 Dex, +4 natural)
hp 51 (6d10+18)
Fort +5, Ref +9, Will +7; +4 vs. poison; DR 5/evil or silver; Immune electricity, petrification; Resist cold 10, sonic 10; SR 16

OFFENSE

Speed 50 ft.; sprint
Melee gore +11 (1d6+2), mwk rapier +11/+6 (1d6+2/18–20)
Special Attacks powerful charge (gore +11, 2d6+3)
Spell-Like Abilities (CL 6th; concentration +8)

Constant—freedom of movement, speak with animals
At will—animal trance (DC 13), liberating command, message, remove paralysis
3/day—knock, protection from evil, summon nature’s ally III (1 aurochs or 1d3 stags only)
1/day—break enchantment, seeming

STATISTICS

Str 14, Dex 18, Con 17, Int 15, Wis 15, Cha 14
Base Atk +6; CMB +8; CMD 22
Feats Alertness, Weapon Finesse, Weapon Focus (gore)
Skills Acrobatics +10 (+18 when jumping), Bluff +11, Disguise +11, Escape Artist +13, Perception +13, Sense Motive +13 (+23 to detect enchantments), Stealth +13, Survival +11; Racial Modifiers +8 Acrobatics when jumping, +10 Sense Motive to detect enchantments
Languages Celestial, Draconic, Infernal; speak with animals; truespeech
SQ lay on hands (3d6, 5/day, as a 6th-level paladin), mental purge, mercies (diseased, fatigued)

SPECIAL ABILITIES

Enchantment Sense (Ex)

Cervaprals have an innate sense for magical compulsion and control. A cervapral can attempt a Sense Motive check to sense an enchantment as a move action, rather than requiring the normal 1 minute.

Mercies (Su)

A cervapral’s lay on hands ability removes disease (as remove disease) and fatigue in addition to curing damage.

Pronghorn (Ex)

A cervapral’s gore attack is considered a primary natural weapon, even when used in conjunction with a weapon attack.

Sprint (Ex)

Once per minute, a cervapral can move at 10 times its normal speed (500 feet) when it makes a charge.

ECOLOGY

Environment any land (Nirvana)
Organization solitary, pair, or order (3–6)
Treasure standard (mwk rapier)

Cervaprals embody the essence of liberty and are passionately devoted to both the overthrow of tyranny and the abolition of slavery. They have no moral objection to the concepts of royalty or nobility, but hold any group that is granted authority through inheritance or tradition to a very high standard, insisting that the rights of the ruled must be protected at least as strongly as the rights of the rulers.

Cervaprals frequently serve on the Material Plane as willing allies to servants of good who engage in daring raids to free slaves and unjustly held captives. Cervaprals believe nearly any sacrifice is justified to break the chains of bondage, and are equally at home in frontal assaults as they are in stealthy scout missions and infiltrations. They fervently reject the notion that “the ends justify the means,” and refuse to accept evil acts in the name of promoting greater good. They are willing to give up considerable personal comfort and safety to promote their goals of freedom and independence for all.

If called with the lesser planar ally spell, cervaprals generally demand that payment for their services is donated to a cause that fights slavery and supports freedom. Such a cause must not already be closely allied with the spellcaster or her allies. A cervapral who is called to aid in the immediate and direct liberation of prisoners or slaves often halves the payment he requires for granting such assistance.

Section 15: Copyright Notice

Pathfinder Campaign Setting: Andoran, Birthplace of Freedom © 2015, Paizo Inc.; Authors: Tim Hitchcock and Jason Nelson.

Scroll to Top