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Agnes Waterhouse, Cunning Witch, Agnes of the Forest

Agnes Waterhouse
Midjourney
  • Alias – Cunning Witch, Agnes of the Forest
  • Gender – Female
  • Race – Human
  • Occupation – Witch, Healer, Protector of Nature
  • Religion – Pagan beliefs, reverence for nature spirits
  • Allies – The spirits of the forest, woodland creatures, those seeking her healing aid
  • Enemies – Superstitious villagers, those who seek to harm nature for personal gain
  • Abode/ Base of operations – A secluded cottage deep within the ancient woods
  • Nationality – English
  • Languages – Common
  • Alignment – Neutral Good
  • Affiliation (s) – Nature spirits, woodland beings, mystical forces of the universe
  • Significant others – Her loyal familiar, a black cat named Sable

In the moonlit woods, beneath the canopy of ancient oaks, Agnes Waterhouse stands tall, a woman of mystery and enchantment. Her presence is bewitching, and her reputation as a cunning witch echoes through the whispering leaves. With raven-black hair cascading over her shoulders and piercing emerald eyes that seem to hold ancient secrets, Agnes exudes an aura of otherworldly power. Clad in a cloak of deep forest hues, she moves with an ethereal grace that defies mortal understanding. But behind her enigmatic facade lies a purpose, a desire to protect and heal, a reason she delves into the arcane arts.

The Witch’s Journey:

Born with an innate connection to the mystical forces of the universe, Agnes discovered her magical abilities at a young age. The spirits of the woodland creatures seemed to answer her calls, and the wind whispered its secrets in her ears. Embracing her gift, she honed her skills under the tutelage of an ancient crone deep within the heart of the forest. With every ritual and incantation, her powers grew, and she became one with the spirits that surrounded her.

As Agnes delved deeper into the realm of witchcraft, she felt an unyielding sense of responsibility. She saw the potential for both good and harm in her magical abilities and vowed to use her power for the betterment of her community. It was not power or control that drove her, but a genuine desire to help those in need.

The Healing Hand:

Agnes became known as the Cunning Witch for her unmatched skill in herbalism and healing. She wandered through villages and hamlets, offering her knowledge and magical remedies to those suffering from ailments. Her touch brought comfort, her potions cured the sick, and her guidance brought solace to troubled hearts.

As rumors of her benevolence spread, so did tales of her supernatural powers. Some feared her, blinded by superstition and ignorance, while others sought her aid in secret. But Agnes did not waver; she knew that the path she chose was not without risks. Still, she remained steadfast in her belief that the true nature of magic lay in its potential to mend rather than destroy.

A Protector of Nature:

Beyond her healing abilities, Agnes displayed an affinity for the natural world. She felt a deep connection to the spirits that resided in every tree, river, and creature. This connection fueled her desire to safeguard the delicate balance of nature against those who sought to exploit and harm it.

In times of need, Agnes would invoke the spirits of the forest to aid her in protecting their home. Enchanted darkness shrouded her enemies, and haunting whispers sowed fear in their hearts. But even in her defense, she never crossed the line into malevolence. Her actions were always guided by her conscience and sense of justice.

The Journey Continues:

Agnes Waterhouse, the Cunning Witch, roams the ancient woods and continues to be a beacon of hope and healing for those in need. As the moon rises and the shadows lengthen, she remains a guardian of the mystical arts, ever vigilant in preserving the delicate harmony between humanity and the enchanting forces that surround them. Her journey as a witch, a protector, and a healer is bound to the eternal dance of light and darkness, forever seeking to bring balance to the world.

Agnes Waterhouse1
Midjourney

Medium humanoid (human), neutral good

Armor Class 15 (natural armor)

Hit Points 120 (16d8 + 48)

Speed 30 ft.

STRDEXCONINTWISCHA
101416182018
0+2+3+4+5+4

Saving Throws Intelligence +8, Wisdom +9

Skills Arcana +8, Insight +9, Medicine +9, Nature +8, Persuasion +8

Senses passive Perception 20

Languages Common, Druidic

Challenge 12 (8,400 XP)

Fey Magic. Agnes Waterhouse’s spells come from her innate connection to the fey and the natural world.

Spellcasting. Agnes Waterhouse is a 16th-level spellcaster. Her spellcasting ability is Wisdom (spell save DC 17, +9 to hit with spell attacks). She has the following spells prepared:

  • Cantrips (at will): druidcraft, guidance, mending, produce flame, thaumaturgy
  • 1st level (4 slots): detect magic, entangle, goodberry, healing word
  • 2nd level (3 slots): barkskin, lesser restoration, moonbeam
  • 3rd level (3 slots): dispel magic, plant growth, protection from energy
  • 4th level (3 slots): conjure woodland beings, freedom of movement
  • 5th level (3 slots): awaken, greater restoration
  • 6th level (1 slot): heal

Fey Resilience. Agnes Waterhouse has advantage on saving throws against being charmed or frightened.

Wild Shape. Agnes can use her action to magically assume the shape of a beast that she has seen before. She can use this feature twice, and she regains expended uses on a long rest.

Fey Presence. As an action, Agnes can unleash the beguiling aura of the fey. Each creature of her choice within 30 feet must make a DC 17 Wisdom saving throw or become charmed or frightened (Agnes’s choice) for 1 minute. The affected creatures can repeat the saving throw at the end of each of their turns, ending the effect on a success.

Fey’s Blessing. Agnes Waterhouse can touch a willing creature to grant them a blessing from the fey. The creature gains advantage on their next Wisdom or Charisma saving throw within the next minute.

Potion Brewer. Agnes Waterhouse is skilled in brewing potent potions. She carries vials of various healing potions, antidotes, and elixirs to aid her allies in times of need.

Herbal Knowledge. Agnes Waterhouse can identify and gather various herbs and plants, using them for healing, divination, and other beneficial purposes.

Staff of the Feyweaver. Agnes Waterhouse wields a staff made from a mystical oak tree that amplifies her druidic powers. It allows her to cast the spells shillelagh and entangle at will.

Actions

  • Staff Attack. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.
  • Produce Flame. Ranged Spell Attack: +9 to hit, range 30/60 ft., one target. Hit: 11 (2d8 + 5) fire damage.
  • Call Lightning. Agnes summons a bolt of lightning to strike a target within 120 feet. The target must make a DC 17 Dexterity saving throw or take 24 (4d10) lightning damage on a failed save, or half as much on a successful one.
  • Fey Guardian. As a bonus action, Agnes can summon an ephemeral fey creature to protect an ally. The fey creature has the same statistics as a dryad and lasts for 1 minute or until dismissed.

Reactions

Protective Ward. When a creature within 30 feet of Agnes is targeted by a spell attack, Agnes Waterhouse can use her reaction to impose disadvantage on the attack roll.

Lair Actions

On initiative count 20 (losing initiative ties), Agnes takes a lair action to cause one of the following magical effects. Agnes can’t use the same effect two rounds in a row:

  1. Fey Enchantment. Agnes enhances the charm of the natural world, granting advantage on Wisdom (Perception) and Intelligence (Investigation) checks to her allies within 60 feet for 1 minute.
  2. Nature’s Embrace. Agnes summons a circle of magical vines to restrain her enemies within a 30-foot radius. Creatures must make a DC 17 Strength saving throw or be restrained for 1 minute.
  3. Fey Healing. Agnes calls upon the life-giving energy of the fey to restore health to her allies. Each ally within 30 feet regains 3d8 + 5 hit points.

Currently in the World

Agnes Waterhouse is a woman in her late 40s, with an air of mystique and wisdom that emanates from her piercing green eyes. Her silver-streaked dark hair cascades down her shoulders, intertwined with leaves and wildflowers, a testament to her deep connection with the natural world. Her weathered hands, adorned with intricate wooden bangles, carry a sense of power and gentleness simultaneously.

At the moment, Agnes is standing outside her quaint cottage, nestled amidst the ancient trees of the dense forest. The dappled sunlight filters through the canopy, casting enchanting patterns on her face. She wears a flowing emerald-green cloak, embroidered with symbols representing the elements and the spirits she communes with. The forest seems alive around her, and she radiates a sense of peace and harmony with her surroundings.

Agnes’s mood is serene and tranquil, like the calm before a summer storm. Her gaze shifts thoughtfully from tree to tree, as if listening to the whispers of the woodland spirits. Her hands move gracefully, collecting herbs and flowers from the forest floor, each motion purposeful and precise. It is evident that she is in her element, a wise guardian of nature, attuned to its rhythms and mysteries.

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